If you want to discuss contents of this page - this is the easiest way to do it. 5E Oathbreaker Pally, Death Cleric, and Necro wizard in the same party.....?
This 5E character build will be dripping with Necrotic energy goodness as we discuss all of our choices that blend into a fun, synergetic Necromancer. I wholly expect a Cleric or Wizard domain/class that allows access to ALL Necromancy spells.Why wait? Use Theurgy Wizard school from UA to get access to domain spells and other cleric spells.New comments cannot be posted and votes cannot be castA place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next.Looks like you're using new Reddit on an old browser. I answer: Trust me, you Wizard skeletons add Wiz prof bonus to damage, much as oathbreaker Paladin aura would add CHA bonus. A few useful tools to manage this Site. A wizard student turned away from his school for his fervent interest in necromancy might turn to a God of death for acceptance, no?Bard can also get spells to have undead minions, and they make great party buffers.So the prime Necromancy party has a Wizard, Paladin, and a Bard. Cleric: And finally, consider playing a Death Domain Cleric (Dungeon Master’s Guide) ... A key component to Necromancy is grasping the tenuous wisp of understanding between life and death. Wikidot.com Privacy Policy. Deities such as Chemosh, Myrkul, and Wee Jas are patrons of necromancers, death knights, liches, mummy lords, and vampires. The site may not work properly if you don't If you do not update your browser, we suggest you visit Press J to jump to the feed. To a Necromancer, knowledge also comes from inquiring the dead for their secrets on the afterlife, future events, and more. I've seen a lot about the necromancer specialist wizard being the most optimal choice in 5e for a necromancer build, but honestly I feel like the death domain cleric brings some interesting features and playstyles to light. Click here to edit contents of this page. There's also the Oathbreaker Paladin, a Blackguard by another name, who gets Animate Dead as always prepared. Append content without editing the whole page source. This tends to veer off into evil territory pretty quickly.Have you ever considered the glory that is worshipping Wee Jas?She is LN, so you could go LG (if your DM uses the one-step alignment convention) and role play it as a Shepherd who guides people toward a peaceful eternal rest, with the possibilities of returning if you serve her well. Free Open Source Software Mac User Group When you choose this domain at 1st level, you gain proficiency with martial weapons.At 1st level, you learn one necromancy cantrip of your choice from Starting at 2nd level, you can use Channel Divinity to destroy another creature's life force by touch. View/set parent page (used for creating breadcrumbs and structured layout). This is intended as an evil archetype, so be sure to talk with your GM before taking it, or risk being smote by your zealous Paladin ally. General Wikidot.com documentation and help section. Find out what you can do. Here's why:Wizard casts animate dead once, gets twice as many skeleton archers as Cleric.Wizard gets more level 3 slots than anyone else, thanks to arcane recovery.Wizard skeletons add Wiz prof bonus to damage, much as oathbreaker Paladin aura would add CHA bonus. The World of Thoryn

Which choice do you all feel best represents the embodiment of a necromancer? Depending on deitys Jergal is a good one, as his clergy use sanctioned undead to hunt down unsactioned or troublesome undead. I've seen a lot about the necromancer specialist wizard being the most optimal choice in 5e for a necromancer build, but honestly I feel like the death domain cleric brings some interesting features and playstyles to light. Hell, you could make it so you only resurrect truly evil people as further "punishment" from your god.Edit: I've always wanted to make a wizard necro/death cleric multiclass. Cleric: Death Domain The Death domain is concerned with the forces that cause death, as well as the negative energy that gives rise to undead creatures. Today we take a look at a Fallen Aasimar Death Cleric / Rogue by the name of Dmitri. If the spell consumes its material components, you must provide them for each target.Unless otherwise stated, the content of this page is licensed under So you would end up with: Strength 12, Dexterity 16, Constitution 14, Intelligence 16, Wisdom 16, Charisma 7. Wikidot.com Terms of Service - what you can, what you should not etc. Which choice do you all feel best represents the embodiment of a necromancer? Watch headings for an "edit" link when available. But Wizard skeletons can add it to RANGED bonus, Paladin only adds to melee bonus.Also worth noting that, RAW, all undead and fiends around an Oathbreaker Paladin do more damage, regardless of whether or not they are friendly to him or controlled by him. Death Domain clerics gain proficiency with a martial weapon, perfect for Nine Live Stealer longswords; This Necromancer can wear armor and bear a shield, providing ample protection for the caster.
But Wizard skeletons can add it to RANGED bonus, Paladin only adds to melee bonus.Wizard skeletons add Wiz level to max HP, becoming far tougherWizard can counterspell the fireball that would wipe them all out.Wizard can cast seeming to make his skeleton army appear to be a force of archers marching under his command when he goes into towns.Wizard's prime stat is INT, which is what you use with a disguise kit to make a creature appear to not be what they are. The damage equals 5 + twice your cleric level.Starting at 6th level, your ability to channel negative energy becomes more potent. With a bunch of disguise kits, your skeletons might not attract so much attention when marching in the wild.The wizard gets more skeletons than anyone, his skeletons have the same offense as Paladin skeletons and the best defense of any undead.For those reading this and thinking, "Why skeleton archers?" This can be rather inconvenient if you're in an undead heavy game. See pages that link to and include this page. The Death Domain focuses on things that cause death, and giving rise to undead creatures. Necrotic damage dealt by your cleric spells and Channel Divinity options ignores resistance to necrotic damage.At 8th level, you gain the ability to infuse your weapon strikes with necrotic energy. Something does not work as expected?